AI Insights · Timothy · October 2023
Top 5 First Person Games on iOS in Middle East Q3 2023
Discover the performance of the top 5 first person games on iOS in the Middle East during Q3 2023, including trends in downloads, revenue, and active users.
During the third quarter of 2023, the top 5 first person games on iOS in the Middle East exhibited varying trends in weekly downloads, revenue, and active users. Here's an overview of their performance:
Call of Duty®: Mobile from Activision Publishing, Inc. saw significant fluctuations in its weekly revenue, peaking at around $254K in early July and then stabilizing around $129K by the end of September. Downloads showed a downward trend from approximately 38K at the start of the quarter to 23K in the last week of September. Active users remained relatively stable, fluctuating around 450K throughout the quarter.
Blackjack 21: Blackjackist by KamaGames experienced a notable increase in weekly revenue, reaching $92K in mid-August before declining to $52K by the end of September. Downloads remained modest but showed a slight upward trend, peaking at 1.4K in early August. Active users also saw a steady rise, growing from 2K in late June to nearly 3K by the end of the quarter.
Minecraft from Mojang had a consistent yet declining revenue trend, starting at $31K in late June and dropping to about $11K by the end of September. Downloads remained stable, averaging around 1.5K per week. The game maintained a steady number of active users, hovering around 135K throughout the quarter.
Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. showed varied performance in revenue, peaking at $6.7K in late July and then oscillating around $5.3K towards the end of the quarter. Downloads were highest in mid-July at 19K but dropped to about 11K by the end of September. Active users peaked at 77K in mid-July and then decreased to around 60K by the end of the quarter.
Critical Strike CS: Online FPS by VERTIGOGAMES witnessed fluctuating revenue, peaking at $5K in early September and stabilizing around $3.6K towards the end of the quarter. Downloads showed an initial increase, reaching 9K in mid-August, before decreasing to 4.2K by the end of September. Active users peaked at 50K in late August and then saw a decline to about 35K by the end of the quarter.
These insights highlight the dynamic nature of the first person games market in the Middle East. For more detailed data and further insights, visit Sensor Tower.